Sentinel

## THE CHARACTER OVERVIEW

Marcus Langston was a genius-level inventor born into poverty, determined to rewrite a destiny of failure he saw in a mystical book of fates. He succeeded by becoming the architect of the Sentinel Exoskeleton—a fusion-powered, computer-enhanced combat suit that made him the government’s most valuable soldier. As the field leader of Team Youngblood (the international “Away Team”), Sentinel isn’t just a brawler; he is the team’s tactical brain and moral compass. He represents the “Science Hero”—the man who built his own godhood to protect a world that constantly tests his patriotism.


## COLLECTOR’S CARD: “POWER STATS”

NAME: SENTINEL (MARCUS LANGSTON)

LEVEL: CLASS 100+ (ARMORED) / MASTER STRATEGIST

POWERS: Flight (via high-output thrusters); Superhuman Strength (multi-ton lifting capacity); Energy Projection (plasma bursts and localized force fields).

GEAR: The Sentinel Mark-IV Armor—a modular, fusion-powered exo-skeleton with integrated multi-spectrum sensors and a direct neural link for millisecond reaction times.

THE HOOK: Sentinel is the “General in the Sky.” He lost an eye in battle against Prophet, and that scar—visible in his civilian life—serves as a constant reminder of the physical cost of leadership.


## INVESTOR PITCH: THE “FLAGSHIP FRANCHISE” STRATEGY

1. The “Armored Leader” Market Dominance:

Historically, armored protagonists are the most consistent drivers of global licensing revenue (e.g., Iron Man, Halo). Sentinel provides a familiar, high-success archetype but with a distinctive “Extreme” edge. He is the anchor for an ensemble cast, providing the “Executive Presence” necessary for high-stakes geopolitical narratives.

2. The “Hall of Armor” Merchandising Loop:

Sentinel’s design is inherently modular. For a licensing partner, this opens the door to a “Variant Strategy”—Stealth Sentinel, Space-Flight Sentinel, Heavy Artillery Sentinel. Collectors are driven to own every iteration of the “Mark” suits, ensuring a multi-year product roadmap.

3. Narrative “Moral Weight”:

As a character who literally knows his own potential for failure (thanks to the “Book of Fate”), Sentinel provides a psychological depth that is perfect for Prestige Streaming Series. His struggle between his public “Hero” persona and his private fears of his own destiny creates a compelling protagonist arc that resonates with modern audiences.


## SYNOPSIS FOR THE DIRECT MARKET (REBOOT POTENTIAL)

“Marcus Langston was told he would die a thief. He chose to become a god. As Sentinel, he leads the most powerful international strike team on the planet, but the technology keeping him alive is a magnet for the world’s most dangerous enemies. When a ghost from his past—the man who stole his eye—returns with a weapon that can override his armor, Marcus must decide if he is a leader because of his suit, or because of the man inside it. In a world of gods and monsters, the Sentinel is the only thing standing between order and absolute chaos.”


## THE “KAYFABE” ANALYSIS: THE GEOMETRY OF THE FUTURE

From a Cartoonist Kayfabe perspective, Sentinel is a masterclass in 90s Industrial Design. Liefeld utilized Sentinel to push the “Large-Scale” aesthetic—massive chest plates, exaggerated shoulder-mounted weapon pods, and a helmet design that prioritized “Intimidating Optics” over human features. The use of high-gloss chrome and “Energy-Crackle” around his thrusters created a visual sense of constant power. He is designed to be the “Center of Gravity” on every cover he appears on.


## LICENSING CATEGORIES

  • Video Games: The “All-Rounder/Flight” class. A natural lead for open-world action games or “Looter-Shooters.”
  • High-End Statues: 1/4 Scale “Museum Quality” pieces with LED light-up features in the eyes, chest-core, and palm-cannons.
  • Apparel: “Tech-wear” collaborations utilizing his geometric armor patterns and the iconic “Sentinel-V” visor motif.

## YOUNGBLOOD “COMMAND TIER”

CharacterPrimary FunctionMarketing Persona
ShaftTactical / GroundThe Professional
SentinelStrategic / AerialThe Icon
BadrockPhysical / ImpactThe Brand
Screenshot

Issues

Volume 1 – issues 0 thru 10
Volume 2 – issues 1 thru 14
Volume 3 – issues 1 and 2
Volume 4 – issues 1 thru 9
Volume 5 – issues 71 thru 78
Volume 6 – issues 1 thru 11

Badrock

A teenager made of stone

BIG BROTHER

A mech suit worn by Youngblood

BRAHMA

Nearly unstoppable massive human being

CHAPEL

Not even death can stop him

Die Hard

Die Hard

Die Hard ii

Die Hard II

DIEHARD

Part man, part machine.

GIGER

Part machine but not human

KNIGHT SABRE

REAL NAME: Mick GravesHEIGHT: 5′ 9″WEIGHT: 198 lbs.GROUP: Youngblood Little is known about Mick’s life

LINK

A telepath with telekinetic power

LORD DARKTHORN

Malevolent leader of the planet D’khau.

MADDOCK

This guy’s bad news.

MASADA

A giant asset to Team Youngblood

PHOTON

Powerful alien energy

PSI-FIRE

He can break your mind

PSILENCE

A powerful telepath a psychic weapon!

RIPTIDE

The power to manipulate any kind of water

SENTINEL

Leader of the Youngblood Away Team

SHAFT

New leader of Youngblood

Shaft

Vogue

VOGUE

Deadly gymnastic special agent