Badrock

REAL NAME: Thomas John McCall
HEIGHT: 8′ 0″
WEIGHT: 1800 lbs.
GROUP AFFILIATION: Youngblood
Thomas John McCall was an average underachieving teenager the day he swallowed a vial of top-secret mutagenetic material In his father’s lab. A startling transformation occurred and McCall’s body became a mass of granite: like organic rock. Later. Thomas assumed the identity of Badrock when he was recruited to join the high-profile government super- team, Youngblood.

## THE CHARACTER OVERVIEW

Thomas John McCall was an average, underachieving 16-year-old until he swallowed a vial of top-secret mutagenic material in his father’s lab. The result was a startling transformation into a mass of granite-like organic rock. Rechristened Badrock, he was immediately recruited into the government’s high-profile super-team, Youngblood. Unlike the tragic “monsters” of previous comic eras, Thomas loves his life as a superhero. He is the heart of the team—a youthful, high-energy icon who balances massive physical stakes with the relatable struggles of growing up in the spotlight.


## COLLECTOR’S CARD: “POWER STATS”

NAME: BADROCK (THOMAS JOHN McCALL)

HEIGHT: 8′ 0″

WEIGHT: 1800 lbs.

LEVEL: CLASS 100+ STRENGTH

POWERS: Near-limitless superhuman strength; virtually indestructible organic rock skin; incredible stamina and durability.

ORIGIN: Accidentally ingested a mutagenic catalyst; son of a top-secret government scientist.

THE HOOK: Badrock is the “Insurance Policy.” He doesn’t just hit hard; he is the anchor that keeps the Home Team grounded during the most chaotic urban conflicts.


## INVESTOR PITCH: THE “YOUTH POWERHOUSE” STRATEGY

1. The “Aspirational Titan” Appeal:

In most IP universes, the “Strongman” is a figure of tragedy (e.g., The Thing). Badrock flips this trope. He is an adolescent who enjoys being the strongest person on the planet. This makes him highly marketable to the “Wish-Fulfillment” demographic (ages 8–18), positioning him as the lead for toys, animation, and high-action family films.

2. Merchandising & “Toyetic” Design:

Badrock is a retail dream. His blocky, textured granite skin and massive silhouette are tailor-made for the “Mega-Figure” category. Historically, Badrock was one of the first Image characters to successfully cross over with global icons (like Marvel’s Spider-Man and Wolverine), proving his brand strength is respected by industry leaders.

3. Cross-Media Versatility:

  • Animation: A natural fit for an ensemble action-comedy series.
  • Gaming: The quintessential “Tank” class. His “Earth-Shaking” ground pounds and “Unstoppable Charge” mechanics are standard-setters for character-action games.
  • Live-Action: A VFX showcase that provides the “Muscle” and the “Humor” for any cinematic universe.

## SYNOPSIS FOR THE DIRECT MARKET (REBOOT POTENTIAL)

“Thomas McCall was just a kid looking for a way out of his father’s shadow. He found it in a vial of blue mutagen. Now, as Badrock, he’s the most famous 8-foot-tall teenager on Earth. But being the muscle of Youngblood isn’t all endorsement deals and splash pages. When the same science that created him starts to destabilize his organic rock body, Thomas must find a cure before he becomes a literal statue. In a world of gods and soldiers, the strongest boy on Earth is about to learn that some things can’t be fixed with a punch.”


## THE “KAYFABE” ANALYSIS: THE SILHOUETTE OF MASS

From a Cartoonist Kayfabe perspective, Badrock is the pinnacle of Rob Liefeld’s “Volume over Spandex” philosophy. His design utilizes jagged, blocky geometry that creates a sense of overwhelming weight on the page. The use of “Kirby-esque” texture on his skin allows artists to experiment with heavy lighting and deep shadows, making him pop in any panel. He is a “Visual Engine”—his mere presence in a splash page communicates the scale of the threat and the power of the Youngblood brand.


## LICENSING CATEGORIES

  • Action Figures: “Deluxe Scale” figures with “Crumble-Effect” accessories.
  • Gaming: The primary “Tank” character for any team-based brawler or MOBA.
  • Apparel: “Heavy-Duty” athletic wear and “Badrock-Strong” fitness branding.

## YOUNGBLOOD “HOME TEAM” SUMMARY

CharacterRoleBrand Value
ShaftLeadershipTactical / Tech
BadrockPowerYouth / Universal
MasadaSupportSpiritual / Scale
VogueInfiltrationFashion / Corporate

Badrock

A teenager made of stone

BIG BROTHER

A mech suit worn by Youngblood

BRAHMA

Nearly unstoppable massive human being

CHAPEL

Not even death can stop him

Die Hard

Die Hard

Die Hard ii

Die Hard II

DIEHARD

Part man, part machine.

GIGER

Part machine but not human

KNIGHT SABRE

REAL NAME: Mick GravesHEIGHT: 5′ 9″WEIGHT: 198 lbs.GROUP: Youngblood Little is known about Mick’s life

LINK

A telepath with telekinetic power

LORD DARKTHORN

Malevolent leader of the planet D’khau.

MADDOCK

This guy’s bad news.

MASADA

A giant asset to Team Youngblood

PHOTON

Powerful alien energy

PSI-FIRE

He can break your mind

PSILENCE

A powerful telepath a psychic weapon!

RIPTIDE

The power to manipulate any kind of water

SENTINEL

Leader of the Youngblood Away Team

SHAFT

New leader of Youngblood

Shaft

Vogue

VOGUE

Deadly gymnastic special agent