Die Hard ii

REAL NAME: Calvin Raines
HEIGHT: 6′ 3″
WEIGHT: 250 lbs.
GROUP AFFILIATION: Youngblood

The super-soldier known as Diehard is believed to be the first successful fusion of man and machine. Diehard is characterized by those who know him as a man struggling to understand his own identity.
Regarded more as a combat unit than a man, Diehard is also constantly wary of his selection for
assignments regarded to be “suicide missions:)

## THE CHARACTER OVERVIEW

Diehard II is the result of Project: Born Again, a top-secret government initiative designed to take the successes of the original Diehard and refine them for “Deep-Cover” and “Black-Ops” lethality. While the original was a public-facing hero, Diehard II was built for the shadows. He is often depicted with a more streamlined, aggressive “Blue-Chrome” aesthetic, utilizing advanced nanotechnology that allows his body to mimic human tissue or harden into impenetrable armor.

He is the “Shadow Model”—a soldier who lacks the moral constraints of his predecessor, making him a volatile and high-stakes addition to any tactical team.


## COLLECTOR’S CARD: “POWER STATS”

NAME: DIEHARD II (MODEL 2.0)

LEVEL: CLASS 75 TECH-HYBRID

POWERS: Adaptive nanotechnology; “Shape-Shift” weapon integration (limbs can transform into blades or energy cannons); accelerated cellular/mechanical repair.

ORIGIN: Reanimated via the Born Again serum and integrated with Katellan (alien) technology.

THE HOOK: Diehard II is a “Living Virus.” He doesn’t just fight machines; he infects and subverts them. He is the ultimate counter-measure against a high-tech world.


## INVESTOR PITCH: THE “UPGRADE” VALUE PROPOSITION

1. The “Evil Twin / Dark Mirror” Dynamic:

Every major franchise needs a “Dark Version” of its lead (think Venom to Spider-Man or Winter Soldier to Captain America). Diehard II serves as the perfect antagonist or “Anti-Hero” foil to the original Diehard. This creates immediate conflict-driven narrative value for TV and Film.

2. Modular Merchandising:

Because Diehard II is based on nanotechnology, his “look” is fluid. For a toy manufacturer, this means “Action-Feature” potential—figures with interchangeable limbs, “Battle-Damage” plates, and translucent “Energy-Shift” components. He is the “Premium Format” figure of the line.

3. The “Born Again” Sub-Brand:

Diehard II is the gateway to the Bloodstrike license. By introducing him, you open the door to an entire team of “Resurrected Soldiers.” This allows an investor to scale from a single character to a multi-character “Spec-Ops” franchise (The Extreme Universe’s answer to The Suicide Squad).


## SYNOPSIS FOR THE DIRECT MARKET (REBOOT POTENTIAL)

“The government thought the original Diehard was too human. They wanted a weapon that wouldn’t hesitate. They created Diehard II. Built from the remains of a fallen soldier and infused with alien nanites, he is the perfect soldier—until he begins to remember. Now, caught between his programming and a past that isn’t his, Diehard II has gone rogue. He’s not just an upgrade; he’s a glitch in the system that Youngblood can’t delete.”


## THE “KAYFABE” ANALYSIS: THE AESTHETIC OF THE 2.0

From a “Cartoonist Kayfabe” and design perspective, Diehard II is a masterpiece of 90s Futurism. While the original Diehard used primary colors (Red/Gold), Diehard II leans into the “Cyber-Punk” palette—Cyan, Silver, and deep Indigo. The use of “Blue Chrome” in the comics was a technical flex for the colorists of the time, signaling to the reader that this character was “Newer, Faster, and Colder.” He represents the shift from “Heroic Sci-Fi” to “Techno-Horror.”


## LICENSING CATEGORIES

  • Video Games: The “Tech-Assassin” class. Features “Overdrive” modes where his nanites glow for high-impact visual feedback.
  • Apparel: Reflective, “Iridescent” streetwear and tech-wear utilizing the Diehard II color scheme.
  • Film: A sci-fi thriller focused on “Corporate Espionage” and “Mechanical Body-Horror.”

## COMPARING THE MODELS

FeatureDiehard (Model 1)Diehard II (Model 2)
Primary ColorRed / Gold (Traditional)Blue / Silver (Futuristic)
Core PhilosophyDuty & HonorMission & Efficiency
Combat StyleHeavy Artillery / TankSpeed / Nanotech-Manipulation
Team RoleTeam Leader / IconBlack-Ops / Infiltrator
Screenshot

Issues

Volume 1 – issues 0 thru 10
Volume 2 – issues 1 thru 14
Volume 3 – issues 1 and 2
Volume 4 – issues 1 thru 9
Volume 5 – issues 71 thru 78
Volume 6 – issues 1 thru 11

Badrock

A teenager made of stone

BIG BROTHER

A mech suit worn by Youngblood

BRAHMA

Nearly unstoppable massive human being

CHAPEL

Not even death can stop him

Die Hard

Die Hard

Die Hard ii

Die Hard II

DIEHARD

Part man, part machine.

GIGER

Part machine but not human

KNIGHT SABRE

REAL NAME: Mick GravesHEIGHT: 5′ 9″WEIGHT: 198 lbs.GROUP: Youngblood Little is known about Mick’s life

LINK

A telepath with telekinetic power

LORD DARKTHORN

Malevolent leader of the planet D’khau.

MADDOCK

This guy’s bad news.

MASADA

A giant asset to Team Youngblood

PHOTON

Powerful alien energy

PSI-FIRE

He can break your mind

PSILENCE

A powerful telepath a psychic weapon!

RIPTIDE

The power to manipulate any kind of water

SENTINEL

Leader of the Youngblood Away Team

SHAFT

New leader of Youngblood

Shaft

Vogue

VOGUE

Deadly gymnastic special agent