Link

LINK

Real Name: Classified

Current Alias: Link

Identity: Public

Alignment: Good

Affiliation: Youngblood (Home Team)


Overview

Link is a vital support member and tactical psychic for the Youngblood Home Team. Unlike the more aggressive and volatile Psi-Fire, Link serves as a disciplined telepath and telekinetic, often acting as the team’s primary communication hub during domestic high-stakes operations. His presence on the team ensures that the Home Team’s field leader, Shaft, can maintain a constant, secure link with his operatives regardless of physical barriers or electronic jamming.


Origin

The details of Link’s life before his recruitment into the Youngblood program are mostly classified government records. He was an active government agent as early as 1989, serving in early iterations of the task force alongside founding members like Chapel, Diehard, and Vogue. His transition from standard intelligence work to a high-profile superhero role was seamless due to his natural mastery of his psychic gifts and his background in official state service.


Creation

Link was created by artist and writer Rob Liefeld, making his debut in Youngblood #0 in December 1992. He was designed to provide the Home Team with a more grounded and reliable psionic option compared to the Away Team’s more destructive psychics, emphasizing the “Special Ops” feel of the domestic roster.


Character Evolution

Link has remained one of the most stable and consistent members of the Youngblood Home Team. While his teammates often faced public scandals or internal power struggles, Link typically focused on his duty as a soldier. During the events of Extreme Sacrifice, he played a key role in coordinating the disparate heroes of the Extreme Universe against multi-dimensional threats, proving his worth as a global-scale tactical asset.

In later continuity, particularly the Alan Moore-led era, Link’s role was occasionally subsumed by newer teenage psychics, but he remains a legacy member of the original “celebrity” era of the program.


Powers and Abilities

  • Telepathy: Link can read surface thoughts, project his voice into the minds of others, and establish a psychic network for the team.
  • Telekinesis: He possesses the ability to move objects with his mind, allowing him to create defensive barriers, manipulate mechanical switches from a distance, or launch concussive mental “pushes” against attackers.
  • Mental Shielding: He is a master at masking the psychic signatures of his teammates, making the Home Team difficult for enemy sensors or telepaths to track during stealth operations.
  • Intelligence Background: As a former career government agent, he is an expert in forensic data analysis and interrogation techniques.

Vital Statistics

PropertyDetail
Height5′ 10″
Weight180 lbs.
EyesBrown
HairBlack
StatusActive
Screenshot

Issues

Volume 1 – issues 0 thru 10
Volume 2 – issues 1 thru 14
Volume 3 – issues 1 and 2
Volume 4 – issues 1 thru 9
Volume 5 – issues 71 thru 78
Volume 6 – issues 1 thru 11

Badrock

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BIG BROTHER

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BRAHMA

Nearly unstoppable massive human being

CHAPEL

Not even death can stop him

Die Hard

Die Hard

Die Hard ii

Die Hard II

DIEHARD

Part man, part machine.

GIGER

Part machine but not human

KNIGHT SABRE

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LINK

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LORD DARKTHORN

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MADDOCK

This guy’s bad news.

MASADA

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PHOTON

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PSI-FIRE

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PSILENCE

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RIPTIDE

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SENTINEL

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SHAFT

New leader of Youngblood

Shaft

Vogue

VOGUE

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