Photon


## THE CHARACTER OVERVIEW

Photon is the “Blaster” of the Youngblood Home Team. An entity of pure energy contained within a sleek, tactical form, she possesses the ability to manipulate light and radiation at a molecular level. Whether she is serving as the team’s scout, blinding an army of Giger-drones, or delivering a focused photon-burst to drop a Katellan dreadnought, she is the team’s most versatile offensive weapon. She represents the “Optimistic Future” of the Youngblood program—powerful, brilliant, and untouchable.


## COLLECTOR’S CARD: “POWER STATS”

NAME: PHOTON

LEVEL: CLASS 50+ ENERGY MANIPULATOR

POWERS: Photonic Blasts (high-intensity light beams); Flight (approaching the speed of light in short bursts); Intangibility (shifting her mass into a light-state); Holographic Projection.

FEATS: Has successfully siphoned the energy of a localized solar flare to shield an entire city.

THE HOOK: Photon is the “Spark.” She provides the ranged superiority that allows the heavy hitters like Brahma and Masada to close the distance.


## INVESTOR PITCH: THE “LUMINOUS” STRATEGY

1. The “VFX Showcase” Asset:

In the world of modern blockbuster cinema and AAA gaming, “Light Manipulation” is the ultimate showcase for particle physics and lighting engines. Photon is a VFX dream. Her powers allow for breathtaking “Hero Moments” that utilize Ray-Tracing and HDR technologies, making her a high-value asset for digital platforms.

2. The “Modern Aesthetic” Appeal:

Photon’s design—often featuring glowing “energy-hair” and high-contrast armor—appeals to the “Cosmic Sci-Fi” demographic. She fits the mold of the “Powerful Female Lead” that is currently driving massive engagement in both the superhero and sci-fi genres (e.g., Captain Marvel, Starfire).

3. Merchandising with “Glow-Tech”:

From a toy manufacturing perspective, Photon is a natural fit for “Light-Up” action features. Her translucent energy-effects and glowing armor components make her a standout on the retail shelf. She is also the primary candidate for “Light-Based” apparel, utilizing reflective or LED-integrated streetwear.


## SYNOPSIS FOR THE DIRECT MARKET (REBOOT POTENTIAL)

“She is the light at the end of the world. Photon was once a scientist who stared too long into the heart of a collapsing star. Now, she is a member of Youngblood, a living battery for the government’s most ambitious hero program. But energy can’t be contained forever. When a cosmic entity begins to drain Earth’s electromagnetic field, Photon discovers that her powers are evolving—at the cost of her humanity. To save the planet, she must decide if she is a woman playing at being a star, or a star playing at being a woman.”


## THE “KAYFABE” ANALYSIS: THE GEOMETRY OF GLOW

From a Cartoonist Kayfabe perspective, Photon is a masterclass in “Negative Space and Krackle.” Inspired by the classic Jack Kirby aesthetic but filtered through Liefeld’s high-energy 90s lens, Photon’s design uses “white-out” effects and energy-trailing to imply constant movement. Her silhouette is sleek and aerodynamic, standing in stark contrast to the bulky, “busy” designs of her teammates. She is the character that allows the colorist to truly shine, utilizing gradients and neon palettes that pop off the newsprint.


## LICENSING CATEGORIES

  • Gaming: The “Ranged DPS / Flyer” class. A character with high-mobility and area-of-effect (AoE) “Flash” abilities.
  • Collectibles: “Premium Format” statues utilizing translucent resin and internal LED lighting to simulate a core-glow.
  • Cosmetics/Fashion: A “Photon” line of holographic makeup and iridescent activewear, leaning into her “Living Prism” persona.

## YOUNGBLOOD “HOME TEAM” OFFENSIVE GRID

CharacterCombat StyleVisual Signature
BrahmaMelee / TankBlue Skin / Massive Bulk
PhotonRanged / EnergyGlowing Hair / Light Trails
MasadaSize-ShifterGiant Scale / Red & Gold
ShaftTactical / TechCompound Bow / Precision

Screenshot

Issues

Volume 1 – issues 0 thru 10
Volume 2 – issues 1 thru 14
Volume 3 – issues 1 and 2
Volume 4 – issues 1 thru 9
Volume 5 – issues 71 thru 78
Volume 6 – issues 1 thru 11

Badrock

A teenager made of stone

BIG BROTHER

A mech suit worn by Youngblood

BRAHMA

Nearly unstoppable massive human being

CHAPEL

Not even death can stop him

Die Hard

Die Hard

Die Hard ii

Die Hard II

DIEHARD

Part man, part machine.

GIGER

Part machine but not human

KNIGHT SABRE

REAL NAME: Mick GravesHEIGHT: 5′ 9″WEIGHT: 198 lbs.GROUP: Youngblood Little is known about Mick’s life

LINK

A telepath with telekinetic power

LORD DARKTHORN

Malevolent leader of the planet D’khau.

MADDOCK

This guy’s bad news.

MASADA

A giant asset to Team Youngblood

PHOTON

Powerful alien energy

PSI-FIRE

He can break your mind

PSILENCE

A powerful telepath a psychic weapon!

RIPTIDE

The power to manipulate any kind of water

SENTINEL

Leader of the Youngblood Away Team

SHAFT

New leader of Youngblood

Shaft

Vogue

VOGUE

Deadly gymnastic special agent