- Badrock

REAL NAME: Thomas John McCall
HEIGHT: 8′ 0″
WEIGHT: 1800 lbs.
GROUP AFFILIATION: Youngblood
Thomas John McCall was an average underachieving teenager the day he swallowed a vial of top-secret mutagenetic material In his father’s lab. A startling transformation occurred and McCall’s body became a mass of granite: like organic rock. Later. Thomas assumed the identity of Badrock when he was recruited to join the high-profile government super- team, Youngblood.## THE CHARACTER OVERVIEW
Thomas John McCall was an average, underachieving 16-year-old until he swallowed a vial of top-secret mutagenic material in his father’s lab. The result was a startling transformation into a mass of granite-like organic rock. Rechristened Badrock, he was immediately recruited into the government’s high-profile super-team, Youngblood. Unlike the tragic “monsters” of previous comic eras, Thomas loves his life as a superhero. He is the heart of the team—a youthful, high-energy icon who balances massive physical stakes with the relatable struggles of growing up in the spotlight.
## COLLECTOR’S CARD: “POWER STATS”
NAME: BADROCK (THOMAS JOHN McCALL)
HEIGHT: 8′ 0″
WEIGHT: 1800 lbs.
LEVEL: CLASS 100+ STRENGTH
POWERS: Near-limitless superhuman strength; virtually indestructible organic rock skin; incredible stamina and durability.
ORIGIN: Accidentally ingested a mutagenic catalyst; son of a top-secret government scientist.
THE HOOK: Badrock is the “Insurance Policy.” He doesn’t just hit hard; he is the anchor that keeps the Home Team grounded during the most chaotic urban conflicts.
## INVESTOR PITCH: THE “YOUTH POWERHOUSE” STRATEGY
1. The “Aspirational Titan” Appeal:
In most IP universes, the “Strongman” is a figure of tragedy (e.g., The Thing). Badrock flips this trope. He is an adolescent who enjoys being the strongest person on the planet. This makes him highly marketable to the “Wish-Fulfillment” demographic (ages 8–18), positioning him as the lead for toys, animation, and high-action family films.
2. Merchandising & “Toyetic” Design:
Badrock is a retail dream. His blocky, textured granite skin and massive silhouette are tailor-made for the “Mega-Figure” category. Historically, Badrock was one of the first Image characters to successfully cross over with global icons (like Marvel’s Spider-Man and Wolverine), proving his brand strength is respected by industry leaders.
3. Cross-Media Versatility:
- Animation: A natural fit for an ensemble action-comedy series.
- Gaming: The quintessential “Tank” class. His “Earth-Shaking” ground pounds and “Unstoppable Charge” mechanics are standard-setters for character-action games.
- Live-Action: A VFX showcase that provides the “Muscle” and the “Humor” for any cinematic universe.
## SYNOPSIS FOR THE DIRECT MARKET (REBOOT POTENTIAL)
“Thomas McCall was just a kid looking for a way out of his father’s shadow. He found it in a vial of blue mutagen. Now, as Badrock, he’s the most famous 8-foot-tall teenager on Earth. But being the muscle of Youngblood isn’t all endorsement deals and splash pages. When the same science that created him starts to destabilize his organic rock body, Thomas must find a cure before he becomes a literal statue. In a world of gods and soldiers, the strongest boy on Earth is about to learn that some things can’t be fixed with a punch.”
## THE “KAYFABE” ANALYSIS: THE SILHOUETTE OF MASS
From a Cartoonist Kayfabe perspective, Badrock is the pinnacle of Rob Liefeld’s “Volume over Spandex” philosophy. His design utilizes jagged, blocky geometry that creates a sense of overwhelming weight on the page. The use of “Kirby-esque” texture on his skin allows artists to experiment with heavy lighting and deep shadows, making him pop in any panel. He is a “Visual Engine”—his mere presence in a splash page communicates the scale of the threat and the power of the Youngblood brand.
## LICENSING CATEGORIES
- Action Figures: “Deluxe Scale” figures with “Crumble-Effect” accessories.
- Gaming: The primary “Tank” character for any team-based brawler or MOBA.
- Apparel: “Heavy-Duty” athletic wear and “Badrock-Strong” fitness branding.
## YOUNGBLOOD “HOME TEAM” SUMMARY
Character Role Brand Value Shaft Leadership Tactical / Tech Badrock Power Youth / Universal Masada Support Spiritual / Scale Vogue Infiltration Fashion / Corporate 
- BIG BROTHER

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Nulla pharetra diam sit amet nisl. Leo a diam sollicitudin tempor id eu nisl nunc. Suspendisse sed nisi lacus sed. Et ligula ullamcorper malesuada proin libero nunc consequat interdum. Consectetur a erat nam at lectus urna. Turpis egestas integer eget aliquet. Facilisi morbi tempus iaculis
- BRAHMA

Nearly unstoppable, massive human being
REAL NAME: Jeff Kessler
HEIGHT: 7′ 3″
WEIGHT: 950 lbs.
GROUP: YoungbloodThe product of triplet cells that never separated, Brahma is the world’s only living example of human being literally constructed in triplicate. In addition to being three times the size of a normal human, Brahma is a virtual juggernaut, possessing so much strength and stamina as to make him practically unstoppable.
- CHAPEL

Not even death can stop him
REAL NAME: Bruce Stinson
HEIGHT: 6′ 4″
WEIGHT: 205 lbs.
GROUP AFFILIATION: YoungbloodOriginally a member of the elite paramilitary unit known as Knightstrike, Chapel had more than earned his reputation as one of the CIA’s most ruthless and efficient killers long before his assignment to Younghood.
Chapel’s ghoulish appearance, intimidating size and seemingly limitless knowledge of weaponry and hand-to-hand combat techniques easily mark him as one of Youngblood’s most feared operatives.

- Die Hard


REAL NAME: Calvin Raines
HEIGHT: 6′ 3″
WEIGHT: 250 lbs.
GROUP AFFILIATION: YoungbloodThe super-soldier known as Diehard is believed to be the first successful fusion of man and machine. Diehard is characterized by those who know him as a man struggling to understand his own identity.
Regarded more as a combat unit than a man, Diehard is also constantly wary of his selection for
assignments regarded to be “suicide missions:)## THE CHARACTER OVERVIEW
Diehard is a bio-technological marvel—a cyborg whose existence spans decades of clandestine military history. Originally a soldier enhanced during the Cold War era, his body has been “upgraded” through various iterations of technology, from primitive gears to advanced nano-circuitry. He is the ultimate veteran, having served in every major conflict of the 20th century before being integrated into Youngblood. Because his consciousness is tied to a machine, he struggles with the loss of his humanity, making him the “Vision” or “Silver Surfer” of the team—distanced, powerful, and profoundly observant.
## COLLECTOR’S CARD: “POWER STATS”
NAME: DIEHARD
LEVEL: CLASS 50 TECH-INTEGRATED COMBATANT
POWERS: Superhuman strength, flight via jet propulsion, and energy projection from built-in plasma arrays.
GEAR: Techno-organic “living” armor that can self-repair and interface with any digital system.
THE HOOK: Diehard is a “Legacy Asset.” He has versions of himself across time—from a 1940s super-soldier to a 1990s chrome powerhouse, and even a distant future “God-Machine” (as seen in Prophet).
## INVESTOR PITCH: THE “UNIVERSAL SOLDIER” STRATEGY
1. The “Iterative” IP:
Diehard is a dream for toy manufacturers and video game developers. Because he has evolved through different “Models” (Model 1 in the 40s, Model 2 in the 60s, etc.), a licensee can produce an entire line of figures based on a single character. He is his own “Multiverse” within a single timeline.
2. High-End Visual Fidelity:
The “Chrome and Red” aesthetic is a hallmark of 90s prestige comics. In a cinematic or gaming context, Diehard allows for top-tier VFX work—think the liquid metal of Terminator 2 combined with the heavy artillery of Iron Man. He provides the “Visual Spectacle” necessary for summer blockbusters.
3. The “Ageless Hero” Narrative:
Diehard’s story allows for “Period Piece” storytelling. You can set a film in the 1970s featuring a “Retro-Diehard” or a futuristic sci-fi epic. This flexibility increases the longevity of the license, as it isn’t tied to a specific modern setting.
## SYNOPSIS FOR THE DIRECT MARKET (REBOOT POTENTIAL)
“He has died for his country a thousand times, and each time, they just build him better. Diehard is the soul of a hero trapped in a million-dollar chassis. As a member of Youngblood, he is the team’s primary heavy-hitter, but his circuits are beginning to fray. When a dormant protocol from the 1950s is remotely activated, Diehard is forced to hunt down his own teammates. To stop himself, he must find the man he used to be before the machine deletes his humanity forever.”
## THE “KAYFABE” ANALYSIS: THE CHROME REVOLUTION
From a “Cartoonist Kayfabe” perspective, Diehard is a masterclass in surface textures. Liefeld and the Extreme inkers used Diehard to experiment with high-contrast reflections and “shatter-glass” lighting effects. He represents the era of the “Enhancement”—the 1990s trend of foil-stamped covers and chrome-printing. He is designed to shine on the shelf, literally and figuratively.
## LICENSING CATEGORIES
- Action Figures: A “Build-A-Figure” candidate with interchangeable armor plates representing different eras.
- Gaming: The “High-Tier” projectile/flyer character. A natural fit for fighting games where his “Model Swaps” can serve as unique skins.
- Cinema: A standalone “History of Violence” style sci-fi epic, charting his evolution from a human soldier to a cybernetic god.
## THE YOUNGBLOOD “ORIGINAL SIX” COMPLETED
Character Role Licensing Value Shaft Leader Tactical/Tech Badrock Muscle Youth/Retail Vogue Infiltration Fashion/Luxury Cougar Scout Primal/Feral Chapel Assassin Mature/Black-Ops Diehard Heavy Hitter Sci-Fi/Legacy 
Issues
Platinum Studios Comics is a comic book based entertainment company controlling a large independent library of comic book characters, which it develops for filmed entertainment, games, merchandise and other media. Fourteen-time New York Times Best Seller creator Scott Mitchell Rosenberg is the Chairman and CEO. Productions include the number one box office film, “Cowboys & Aliens”, starring Star Wars’ Harrison Ford (“Star Wars”, “Indiana Jones”) and “James Bond” lead, Daniel Craig. Platinum Studios’ library includes characters that have appeared worldwide in both millions of comics and broadcast television, film, games, the internet and more.

PLATINUM STUDIOS COMICS BACKGROUND
Rosenberg established Platinum Studios in 1997 following a successful, high-profile career as the founder of Malibu Comics, a leading independent comic book company that he sold to Marvel Comics (since acquired by The Walt Disney Company) in 1994, then becoming the second highest ranking executive at Marvel. During his time at Malibu Comics, Scott Mitchell Rosenberg’s company broke every sales and marketing record known to independent comic publishing, was the first to launch an entire comic book publishing line via television advertising and became the first line-wide digital comic publisher after innovatively adapting the Adobe Photoshop software for computer color production of comics. Scott Rosenberg and Malibu Comics have led many successful comic spin-offs into toys, television, and feature films, including signing the billion-dollar live-action film and animated television phenomenon, “Men in Black”, with Sony Pictures, which has now generated over $1.6-billion in box office alone. Platinum Studios has been indirectly financed, in part, by royalties from the “Men in Black” franchise, including each of the “Men in Black” sequels and the multiple seasons of the animated series. “Men in Black” is the number one domestic grossing buddy comedy, and the number one sci-fi comedy, of all time.

